Frame by Frame: Experimental Rotoscoping
Thu 01 Jan 1970
In 3D animation, rotoscoping is a technique that allows you to create animation that mimics live action video. For example, a live actor may be filmed doing a series of actions, and the animator would have the digital character mimic the actions of the human actor for a realistic animated scene. The rotoscoping technique was invented by Max Fleischer in 1915 and is still in use today.
This frame-by-frame study of live action is an excellent way to understand realistic figurative motion and can form the blue-print of an animated movement. At its best, rotoscoping will add an interesting aesthetic/form to the visual representation that rescues the sequence from being a pointless exercise, a faithful mimicry of the photographed image.
Freed from the complexities of inventing effective timing and movement, this workshop focuses on developing a dynamic visual style through experimenting with mark making, shape and colour, using hand drawn and digital methods.
Materials are provided. Workshop attendees get 10% off all food and hot drinks at the Café Bar.
Not bound to the conventional laws of gravity or photographic representation, animating enables freedom in creating a world where visual representation, movement and timing is unique to the creator.
Through lecturing at degree level and facilitating workshops, Cathy Slim has witnessed the delight people experience in making their images move. Her teaching combines a fascination with marginalized animation and experimental practices, entwining analogue and digital approaches.